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Freelancing with AutoCAD – Computer Short Course Coaching in Sialkot Pakistan

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Autodesk 3ds Max – Computer Short Course Diploma Coaching Training in Sialkot Pakistan

  • 3dsMax interface
  • Navigation techniques and tools
  • Using Viewports and view settings
  • Cameras, Three button Mouse
  • Manipulation of objects using Transform tools
  • Primitives modelling
  • Using Modifier stack
  • Modifiers like Bend, twist, taper, Noise

Primitives and modelling

  • Making a Basic room using primitives
  • Using 2D Shapes
  • Converting 2D shapes to 2D models using Extrude and Bevel
  • Lofting techniques
  • Sub object modelling
  • Using Box modelling technique

Polygon Modelling and Product Models

  • Understanding proper modelling methods
  • Using Vertices, Faces and Edges
  • Adding edge loops.
  • Creating realistic solid models

Working with texture mapping

  • Understanding texturing in 3dsMax
  • Using Material Editor
  • Shaders like Blinn, Phong and Anisoptropy
  • Basic Lighting in 3dsMax
  • Using Point lights, Direct lights and Spotlights
  • Rendering using Scanline renderer
  • Raytracing, Shadows and reflections

Intermediate texture mapping options

  • Basic UV unwrapping
  • UV editor
  • 2D Textures
  • Using Bitmaps as textures
  • Using Photoshop to create textures
  • 3D textures
  • Texturing the Product Model made by each participant

Basic Deformer Rigs and Animation

  • Creating a simple Rig
  • Using Hierarchy
  • Linking and Unlinking objects
  • Creating a simple Ball rig

Using Textures

  • Applying Textures
  • Texture mapping
  • Projecting textures on surfaces
  • Applying multiple materials
  • UV mapping
  • The UV Texture Editor

Animating in 3ds Max

  • Understanding Animation
  • Timeline and animation setup
  • Principles of animation – A Basic Introduction
  • Creating Keyframes and inbetweens
  • Graph Editor
  • Bouncing Ball exercise

Lighting and rendering

  • Setting up the scene for Product presentation
  • Camera Setup and animation
  • 3 Point lighting setup.
  • Using mental ray rendering
  • Mental ray render setup
  • Mental Ray Materials
  • Global Illumination
  • Final gather

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